✦ Independent game studio ✦
Council of Wizards
A small council of developers, artists and a composer, conjuring co-op chaos, space sagas and the tools we wish we'd had when we started.
✦ Games ✦
What we're brewing
Co-op · Rogue-like · Action
Viking Smashers
Retirement? Boring. Peace? Overrated. Rally up to four friends for one last rampage through a hand-drawn 2.5D Viking world of ice, forests and even hell itself. Every run is a fresh raid.
Blood, gore and mead →
Space RPG · Turn-based tactics
Project Nebula
Captain your starship into the Celestial Nexus: trade across a living economy, forge alliances between rival factions and command your fleet in hex-grid tactical battles.
Chart the Nexus →✦ Tools ✦
Spells for fellow creators
Things we built for ourselves and decided to share.
Web app · Free to start
FrostFire
The project board we run our own studio on. Kanban and sprints, with a game layer on top: finished work earns XP, every sprint has a boss whose HP drops as work ships, and support work like reviews actually counts.
Work is the quest →
Alpha · Windows
GIT Hammer
A git client for game developers. Two buttons to get started, assisted merge conflicts, built for artists, composers and designers, not just coders.
v1.1 · Windows
No Suit Needed Editor
A dual-panel markdown editor: write raw markdown or the polished output, live-synced, with Nextcloud open and save built in.
✦ Devlog ✦
Notes from the tower
Process · 13 November 2026 · 4 min
Scrum Measures the Wrong Thing
Keep the sprint, drop the frozen ticket list. Why teams should commit to an amount of work, and why reviews and support work have to count.
Guide · 27 February 2024 · 5 min
Getting started with GIT
Set up GitHub or GitLab, create your first repository and make your first commit with GIT Hammer.
✦ The Council ✦
Flat hierarchy, loud ideas
We're a distributed team of programmers, artists, a game designer and a composer, aged 21 to 36, living everywhere from the US west coast to Australia. Every member gets a seat at the table: weekly councils where anyone can bring a topic, and a Discord where ideas flow daily.
Meet the studio- 5 programmers
- 3 artists
- 1 game designer
- 1 composer